[INFO] MAC and WIN compilation

Sims, John (CDC/CCHP/NCBDDD) (CTR) ayu8 at CDC.GOV
Tue Oct 2 09:32:09 CDT 2007


> > 
> > Hi Ruslan,
> > 
> > Just to clarify the RB PRO license:  You have the ability to create 
> > executables for multiple platforms (Mac, Win, Linux) but you do NOT 
> > have a licence to run the IDE on multiple platforms.  If 
> you want to 
> > use the IDE on both Mac and Win, you have to purchase a 
> license for each.
> > Before REAL raised the price of the Standard edition by $100, some 
> > developers bought a Pro license for their main development OS and a 
> > Standard for the alternate OS just for some debugging 
> purposes.  But, 
> > if they used "Pro" features in their apps (eg. Container Controls), 
> > they would have to compile the final executables on their 
> "Pro" machine.
> 
> Okay I see...
> 
> Then assume RB WIN HOST developer need compile app on WIN, 
> then move folder to MAC and here run script to install VComponents
> 
> 
> --
> Best regards,
> 
> Ruslan Zasukhin
> VP Engineering and New Technology
> Paradigma Software, Inc
> 

Correct, Ruslan.  This is basically what I have had to do in the past,
just in the opposite direction.  Compile the Win executable on the Mac,
then install the Win Vcomponents on the Windows machine.

-John



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