[INFO] MAC and WIN compilation
Sims, John (CDC/CCHP/NCBDDD) (CTR)
ayu8 at CDC.GOV
Tue Oct 2 09:32:09 CDT 2007
> >
> > Hi Ruslan,
> >
> > Just to clarify the RB PRO license: You have the ability to create
> > executables for multiple platforms (Mac, Win, Linux) but you do NOT
> > have a licence to run the IDE on multiple platforms. If
> you want to
> > use the IDE on both Mac and Win, you have to purchase a
> license for each.
> > Before REAL raised the price of the Standard edition by $100, some
> > developers bought a Pro license for their main development OS and a
> > Standard for the alternate OS just for some debugging
> purposes. But,
> > if they used "Pro" features in their apps (eg. Container Controls),
> > they would have to compile the final executables on their
> "Pro" machine.
>
> Okay I see...
>
> Then assume RB WIN HOST developer need compile app on WIN,
> then move folder to MAC and here run script to install VComponents
>
>
> --
> Best regards,
>
> Ruslan Zasukhin
> VP Engineering and New Technology
> Paradigma Software, Inc
>
Correct, Ruslan. This is basically what I have had to do in the past,
just in the opposite direction. Compile the Win executable on the Mac,
then install the Win Vcomponents on the Windows machine.
-John
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