Windows Standalone on RunRev

Dave dave at looktowindward.com
Fri Nov 23 12:54:20 CST 2007


On 23 Nov 2007, at 17:22, Ruslan Zasukhin wrote:

> On 23/11/07 5:56 PM, "Dave" <dave at looktowindward.com> wrote:
>
>>
>>> Ok, let me correct myself.
>>>
>>> You can generally speaking make Windows app working on MAC.
>>> But not visa versa.
>>>
>>> And ... To make win app on MAC you need
>>>   * download V4REV WIN archive.
>>>   * install it on Windows or Parallels.
>>>   * compile win app in Rev
>>>   * follow instructions on that wiki page about windows deployment.
>>>         in particular you need copy all items
>>>         from VComponents_win folder into your app.exe folder.
>>>>
>>
>> It's not the Physical Hardware I am talking about (I can run all
>> sorts of Operating System on Mac Hardware), it's the Operating
>> system, so, again:
>>
>>
>> Using RunRev/Valentina, why is it necessary to have to build a
>> standalone on the platform it is targeted (e.g. Operating System)  
>> for?
>>
>> e.g. I want to be able to build a Mac and Windows version on the Mac
>> Operating System,
>> I can do this with another RunRev add-on, why not with Valentina?
>
> Dave, read carefully my text above.
>
> I have write YOU CAN.

So, if I follow the above, In RunRev, I can Select a Mac and Windows  
Standalone from the Standalone Settings Window. Then select "Save as  
Standalone Application" and it will build two useable executables,  
one for Mac and one for Windows?

All the Best
Dave



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