[INFO] MAC and WIN compilation

chris livermore chrisliv at unimelb.edu.au
Tue Oct 2 16:13:30 CDT 2007


For people new to Valentina, like myself, it might be advantageous to  
really spell this out in the deployment notes. Seeing the Mac Host  
(Macho+Win+Lin) I assumed Val was like a Runrev  compiler for either  
mac/win.
I wasted about two weeks on this, but thanks for the help
regards
chris

On 02/10/2007, at 9:18 PM, Ruslan Zasukhin wrote:

> On 2/10/07 2:01 PM, "chris livermore" <chrisliv at unimelb.edu.au> wrote:
>
> Hi Chris,
>
>> OK,
>> are you saying that when I create a win app in my macintel Runrev and
>> ask it to include the valentina2 driver that this will not work on a
>> win computer? I know about the vcomponents folder, that's fine.
>
>> So the 'Valentina for Revolution Mac Host (Macho+Win+Lin)' that I
>> have downloaded and installed on my macintel DOES NOT include the win
>> drivers?
>
> YES.
>
>> You mean I have to compile runrev win apps on a win computer, is that
>> right?
>
> YES.
>
> Its possible with some efforts for you setup your MAC to COMPILE  
> win app,
> but what big sense in this? Can you explain?
>
> You still need MOVE that app to Windows computer, and there run it  
> to test.
>
>> If so I am at a complete loss as to why the valentina 'Mac
>> Host' has Maco/Win/Lin options?
>
> Well, in fact this is rally wrong info that it is for archive:
>     'Valentina for Revolution Mac Host (Macho+Win+Lin)'
>
> We need correct this.
>
> Valentina 2.x (and 3.x) is not simple one DLL as it was in v1.
>
> Most plugins for REALbasic, Director and Revolution - really is  
> just ONE
> file.
>
> But Valentina is MORE complex plugin, which is combination
>         PLUGIN.DLL  +  (VComponents folder)
>
>
> -------------------------------------
> Q: WHY WE DO NOT INCLUDE Windows drivers?
>
> A: Because VComponents WIN compressed into archive takes about 8-10Mb
>     We do not want increase size of MAC or WIN archives because of  
> this.
>
>
> -------------------------------------
> Q: But it is possible in theory?
>
> A: YES, its possible working on MAC compile WIN apps, ready for use,
>     but for this you need download V4REV WIN archive,
>     install to windows
>     copy V4REV.dll and dbvalentina2.dll into Deployment folders of  
> REV,
>     register them into .txt files in that folders.
>
>     NOW REV will be able compile app.
>     But after compilation you need yet copy items of VComponents WIN.
>
>     and now you get App folder ready for use on Windows.
>
>
> A2: NO - you cannot make ready for use MAC apps on Windows.
>     Because for this you need run MAC OS X script which installs
>     VComponents folder insdie of MyApp.app.
>     On windows this is impossible to do.
>
>
> ----------------------------------------
> So taking all this into account we do not see many sense provide  
> ability to
> compile app to other platform.
>
> As we understand, if you are RB PRO user, or REV PRO users, you  
> have serials
> for both platforms, and you have access to both OS.
>
> And YES you can develop applications for MAC and WIN using Valentina.
> Just you need use native platform for this.
>
> -- 
> Best regards,
>
> Ruslan Zasukhin
> VP Engineering and New Technology
> Paradigma Software, Inc
>
> Valentina - Joining Worlds of Information
> http://www.paradigmasoft.com
>
> [I feel the need: the need for speed]
>
>



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