V4MD conflict with debugger

Christian - ChrisKatDev.com christian at chriskatdev.com
Sat Sep 2 21:27:47 CDT 2006


Le 2 sept. 06 à 11:22, Ruslan Zasukhin a écrit :

> On 9/2/06 2:45 AM, "Christian - ChrisKatDev.com"  
> <christian at chriskatdev.com>
> wrote:
>
> Hi Christian,
>
Hello Ruslan,
>>
>>
>> If I have an error in my code (basic lingo, no error with manip
>> valentina with lingo), the debuuger open debug window.
>> I close this window.
>> I correct my lingo error.
>> I save may anim : crash
>> or no crash but i relanch my anim : crash immediatly !
>> this bug crash systematic !!
>>
>> My anim, before valentina usage don't crash never...
>
> Do you have on MovieStop handler ?
yes

> This handler should close db and do ValentinaShutDown.
yes :

Valentina is in an object
this is the destructor (stopMovie => valentianaObject =  
valentianaObject.mKill ()
:

on mKill me
   _movie.trace = 0
   if not (voidP (pDB)) then
     pDB.close ()
   end if
   if not (voidP (pDBL)) then
     pDBL.close ()
   end if
   pValentina.shutDown ()
   pDB = void
   pDBL = void
   return void
    
------------------------------------------------------------------------ 
----------------------------

Regards
Christian
>
> Please look on our examples.
>
>
> -- 
> Best regards,
>
> Ruslan Zasukhin
> VP Engineering and New Technology
> Paradigma Software, Inc
>
> Valentina - Joining Worlds of Information
> http://www.paradigmasoft.com
>
> [I feel the need: the need for speed]
>
>
> _______________________________________________
> Valentina mailing list
> Valentina at lists.macserve.net
> http://lists.macserve.net/mailman/listinfo/valentina



More information about the Valentina mailing list