to fill a canvas
Jules Jacquot
jules.jacquot at wanadoo.fr
Mon May 16 10:27:10 CDT 2005
Thanks very much Charles
i think that is my error
i'll figure out this bug
best
jules
Le 15 mai 05 à 16:59, Charles Yeomans a écrit :
>
> On May 15, 2005, at 1:32 AM, Jules Jacquot wrote:
>
>
>>
>> Le 14 mai 05 à 18:55, Charles Yeomans a écrit :
>>
>>
>>>
>>> On May 14, 2005, at 12:36 PM, Jules Jacquot wrote:
>>>
>>>
>>>
>>>> hi, ruslan
>>>>
>>>> V4RB_2
>>>>
>>>> how to fill a canvas with data text ?
>>>>
>>>> any example ?
>>>>
>>>>
>>>
>>> In general, you simply use Graphics.DrawString to draw text in a
>>> Canvas. The text can certainly come from a VCursor.
>>>
>>
>> right.
>> I'm sorry seem to be a newbie
>> i haven't problem with REaldatabase
>> simply i don't know to translate it in Valentina
>> to create what before Graphics.Drawstring ?
>>
>> here is my code
>>
>> (window "prevue" with canvas1)
>>
>> dim BbD(-1),Bb as picture
>> dim g as graphics
>>
>> g=Prevue.canvas1.Graphics // <- exception
>> Bb=NewPicture(580,800,16)
>> g=Bb.Graphics
>>
>> g.drawstring ...............
>>
>> write what instead canvas1.graphics ?
>>
>> Thanks Charles
>>
>
> Probably you should be drawing the text in the Canvas1.Paint event
> handler.
>
> Sub Paint(g as Graphics)
>
> g.DrawString ...
>
> End Sub
>
> What kind of exception is occurring?
>
>
> --------------
> Charles Yeomans
>
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une longue route commence par un petit pas.
proverbe chinois
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