Vcomponents in Mach-O Package
Ruslan Zasukhin
sunshine at public.kherson.ua
Tue Dec 20 17:10:48 CST 2005
On 12/20/05 4:45 PM, "Dave Addey" <listmail1 at dsl.pipex.com> wrote:
> Hi all,
>
> Is there any way to get the Vcomponents recognised if they live in a folder
> in my RB Mach-O bundle? I¹ve read on the lists that some people have this
> working for PEF bundles, but I have a Mach-O Package and I¹ve not heard
> anyone get it working yet.
>
> I already copy several custom files into the Mach-O package after compile,
> so I¹m happy to do this for Vcomponents too. But no matter where I put
> them, the application won¹t find them on launch.
>
> I really, really hope that there¹s a workaround for this there¹s no way I
> can ship my application with an installer to put them in CFMSupport, and I¹m
> not having 12 files / folders with shlb names in the same folder as my
> application. Please tell me there¹s a solution! This is a make or break
> feature for me.
>
> Using V4RB 2.0.5, RB 5.5.5, Mac OS 10.4.3, Mach-O compile only, local
> database only
Dave,
Probably you have miss thread with subject
Re: [V4RB] Vcomponents in package. Solution ? - YES !!!
This is one letters. Rest you can find in archive of list.
----------------------------
Aha, so easy !!!
* I have download this App Bundler application.
* then compile some V4RB example as PEF application
* start App Bundler,
- point compiled app
- point required files from VComponents and set for them destination
/Contents/MacOS
- point where to build result package
- press BUILD BUNDLE button.
DONE.
Now we get MODERN Apple Style Package Example.app
And it works!
----------------------------
--
Best regards,
Ruslan Zasukhin
VP Engineering and New Technology
Paradigma Software, Inc
Valentina - Joining Worlds of Information
http://www.paradigmasoft.com
[I feel the need: the need for speed]
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